Discussing my adventures in "IP-Enabling" commercial devices that don't always appreciate being liberated from serial or Ethernet. I have been Ethernet-enabling serial devices for over a decade. However my current job involves putting Ethernet devices up on cellular (as in cell-phone) machine-to-machine data plans. I currently have a public demo site with with Rockwell, Modbus, GE, Siemens, DNP3 and other industrial PLC/devices up on cellular.
Friday, May 30, 2008
Public Internet Risk in Common Tools
The punchline is that a few days later the customer sent me an email saying they couldn't FTP into the RTU anymore, so couldn't check the log files.
I looked, and the RTU now had 3 TCP sockets open (all the sockets allocated for FTP on this RTU) to some FTP client at an IP address registered in Korea. All 3 were just slowly walking through a dictionary attack of username/passwords (user bill, pass honda14 ... user billk, pass 12tomes ...) No doubt the IP and FTP client belonged to some university student running kiddy-scripts obtained on the Internet. No doubt the kid probably didn't even care if the odd device he or she had never seen before was not a computer (FTP servers always announce what and who they are when you connect). No doubt this attack wasn't costing them anything, as either the university or parents were paying for the Internet connection - or the IP and connection belonged to some patsy whose home computer had been compromised.
So okay, it was not causing any real harm, except it defeated the purpose of enabling FTP since the end user no longer had access to FTP. I suppose you could call it a denial-of-service attack, yet I'm sure that was NOT the intension of the 'attacker'. The student was probably just hoping to be able to post a message on some forum saying 'I hacked a computer at this IP address in the USA, and here is the FTP user name and password I created for you to access.' The fact that the RTU only contained a dozen binary log files would be irrelevant.
Do I have a moral to this story? Hmm, not really - other than industrial users have to understand that what is NOT interesting to them might be interesting to others for very different reasons.
If this user had allowed me to change the FTP port to some random value like TCP port 38207, then it is very likely this particular student would NOT have found it. Since true port-scans are so easy to detect, the student's tool probably had a list of a few dozen TCP ports commonly used by FTP servers, then it would randomly try them over a few weeks at any single target IP.
The same story could be true for web servers on TCP port 80 (or 8000 or 8080). Digi ships our cellular products with the web server enabled on port 80 because that is what customers expect. Sure, they add a username and password, but what will happen to their data plan bill if their 3MB per month plan moves 3-GigaByte because some scripts are trying dictionary attacks on the login of home web page?
I've had to always mention that 3GB part (meaning a $500+ bill for a month) since every time I mention to such users not to leave port 80 setup as a web browser, the industrial customer's answer is invariably '... it'll be okay because the unit has username/password protection and it has nothing worth trying to see on it ... '
Thursday, May 22, 2008
Cellular to Wireless Zigbee
The customer benefits because they can treat the product as a 'utility' - turn the tap and there it is.
You benefit because you can minimize emergency truck-rolls - no more angry, panicked customers demanding you send a truck over two-thirds empty because someone forgot to schedule a special delivery because the customer needed to use 60% more product for two days. Of course as a supplier the cost of the truck, fuel, and driver are critical parts of your margin/profit. You desire to only send out full trucks which return gracefully empty!
So we are now working with several of the largest chemical suppliers in the world to enable:
- drop in a powered cellular unit at the customer site
- drop in powered or battery tank sensors
- log levels hourly, for the supplier to upload daily (reduces cellular data charges) The supplier uses this as their 'secret-sauce', their own proprietary value-add to predict when trucks need to roll to maximize efficiency
- enable alarm call-out if the levels hit unexpected low-low levels
Of course key to all of this is the wireless drop-in-network concept. The supplier doesn't want to invest thousands of dollars pulling wires through SOMEONE ELSE'S PLANT - especially when the supplier's contract might end in a few months.
Wireless sensors aren't new; cellular data access isn't new; supply-chain systems which auto-detect product levels aren't new. What is new here is the merger of many technologies which reduce infra-structure costs, and thus increase ROI.
Friday, March 14, 2008
PCCC Protected Typed Logical Write with Mask
So here is the original AB PDF (which I downloaded from ab.com last year) Grab it here while it survives.
The masked write is on page 11 and the first data-word is the mask and all data following has the SAME mask applied. So [0x0001,0x0000] would clear the LSBit and so on. It doesn't offer mask-data pairs - just one mask and N words. Thus this command is mainly for use with 1 word element writes ... unless you have three or four consecutive N-file words you wish having the same mask applied.
Friday, March 07, 2008
Optimizing Modbus for Cellular
Goal: lower your data costs
How nice it would be if you could take your Ethernet applications and just move them to cellular (or satellite). Well, of course you can ... but you'll pay through the nose for this.At the moment I'm in the process of creating intelligent cellular gateways accessible by Modbus/UDP (aka Modbus/TCP form in UDP) which support data logging, report-by-exception and other cost-saving goodies.
A few Facts:
- You are charged for all IP, TCP, and UDP overhead - the cellular system moves your TCP/IP packet as raw payload encapsulated in mobile-IP or other transports. So to them the 40-52 bytes TCP/IP header as NOT DISTINGUISHED from your data. ( My Blog entry on this )
- Thus Modbus/UDP (aka Modbus/TCP in UDP/IP) will save you from 60 to 90% of your data costs. It is a single one-shot request followed by a single one-shot response. In contrast TCP/IP might require up to 400 bytes of socket open & close overhead, plus TCP acknowledge packets.
So if you are concerned about cost, you should first make sure your DATA POLLING can be done with Modbus/UDP - not TCP. No sweat if you need to use Modbus/TCP to reprogram or monitor your RTU or PLC short-term, just make sure your 24/7 repetitive data polling in via UDP. ( Is UDP reliable enough? )
So I've defined a few extensions (read as 'heresy' to many). Full Details are Here at iatips.com:
- I allow use of the full Modbus/TCP header - so one can read 500 registers in a single request. This greatly reduces charges for header overhead
- I allow returns LESS than data than requested when the context is appropriate. This saves having to pay for data padding, plus not having to poll a status register to see how much logged data is waiting
- I allow use of data compression like ZLIB. Bottomline, 'ZIP' compression of small data sucks, but since I can return 500 registers (1K bytes) ZLIB starts showing value.
- I allow packing multiple Modbus-ADU below a single header, which (unlike pipelining) signals the gateway to return multiple responses in a single packet.
- I am looking at support for simple AES encryption, not as true 'security', but as a good-enough means to support Modbus without making development difficult.
Lost My SIM
However, I am working on Cellular gateways with intelligence now. Goal is to allow a Modbus client/master to come in once per day and upload time-stamped logs; plus if certain events occur use Modbus to call for help.
Friday, October 05, 2007
How Exposed in Public Cellular IP
I'm happy to report that after logging such attempts for many months my cellular devices receive less than 4 probes in any one day and likely under 20 total per month. So many days pass with no probes at all and it appears to stay under 2-3K per month. This compares to perhaps 200 probes per day on my DSL router/firewall.
I am not sure why the difference, although I'd guess it has to do with the high initial latency in contacting a cellular IP. So any "script-kiddie" tool scanning IP address ranges probably is not willing to wait up to 5 seconds for cellular devices on busy towers which need "unparking" to respond.
What kinds of probes are they? Mainly those looking for MS-SQL servers, with a rare access to FTP and the remainder of accesses aimed to seemingly random, unnamed ports - likely associated with trojans or zombie networks.
Wednesday, August 22, 2007
The Truth about Cellular IP
copies of headers etc.
So I have been working on "reduction" solutions - how to obtain the effect of moving "X" IP packets but only moving "X-minus-a-bunch" of actual IP packets.
Tunneling TCP thru UDP
The most promising and generic form of reduction is to tunnel TCP/IP via UDP/IP over cellular. So the host application talks TCP/IP to a local proxy, which acts as the TCP end-point. All of the TCP SYN, ACK and Keepalive traffic is limited to the local Ethernet. The local proxy then initiates a UDP "session" with a remote proxy over cellular & we instantly see a 60-90% reduction in data costs. The remote proxy initiates a TCP/IP connection to the remote Ethernet device, which again isolated the extra TCP overhead to the remote Ethernet.
The reaction of non-IA network engineers to this idea is predictable and a bit humorous after a while. They immediately say "You cannot do that!!! UDP/IP is unreliable!!! You'll break something!!! You are committing a mortal Sin!!!" But in reality none of the IA protocols leverage the reliability of TCP anyway. For example, Rockwell RSLogix doesn't send a program block to a ControlLogix and blindly assume it was successful after the TCP Acknowledge from the peer is processed. Instead, RSLogix sits (blocks literally) and waits for a successful CIP response on a single CIP Connection. So if the local proxy returns a TCP-ACK to the RSLogix host and the CIP request is lost within the UDP/IP tunnel ... eventually RSLogix times out the CIP connection and the application (and/or user) will restart.
Fortunately, cellular is very reliable - all of my tests sending 10,000 UDP packets rarely even lost 1 packet and I'm not sure if such a rare loss is due to cellular or just my test script hiccupping & dropping a packet. Plus cellular tends to have only very bursty error problems. In other words, you won't lose 1 packet per 10,000; instead you'll lose all packets for 5 minutes or just 5 random packets out of a group of 10 sent. This shotgun-damage tends to confuse TCP/IP state machines to the point that they abort the connection anyway. In truth, in all of my Wireshark/Ethereal trace reviewing I have never seen a single situation where a TCP retry did anything but add data cost; every TCP retransmission just results in a "Duplicate ACK" showing up a few packets below in the trace & a doubling of the cost of that block of data.
So overall, anyone planning to use cellular should first investigate if they can use UDP/IP instead of TCP/IP.
TCP Problem #1 - added cost for pointless ACK
As mentioned above, real-world analysis of telemetry use of TCP shows the TCP ACK isn't useful; but worse, Embedded TCP devices tend to sub-optimize the ACK timing to "speed up" data transmission and recovery. Almost universally moving an IA protocol via TCP/IP results in 4 TCP packets instead of the idealized 3.
- Your app sends a TCP request (request data size + 40-52 bytes of overhead)
- 800-1100 msec later your app receives a TCP ACK without data (another 40-52 bytes of overhead)
- 10-40 msec later your app receives the protocol response (response data size + 40-52 bytes of overhead)
- Within a few msec, your app sends the TCP ACK without data.
So what would have been a 2-packet transaction with only 56 bytes of overhead under UDP/IP, or what should have been a 3-packet transaction with 120-156 bytes of overhead under ideal TCP/IP usually becomes a 4-packet transaction with 160-208 bytes of overhead. Yes, there exists a TCP socket option and the concept of "Delayed ACK Timer" to prevent the first empty TCP ack from being returned over cellular, but few embedded products use this since it adds code complexity, and it slows down overall data communications. At least in the IA world it seems everyone wants their Ethernet Product costing 2-4 times more than their serial product to appear lightning fast. So they ignore the TCP community's decades of hard-earned experience and "hack" their TCP stack to sub-optimize fast local Ethernet performance.
So this is where the instant 60-90% data cost savings of using UDP over TCP comes from. UDP has smaller headers and results in fewer packets being sent. Since the cellular IP system is "encapsulating" your TCP/IP packets in a manner similar to PPP, the entire IP header, TCP or UDP header, and your data is all considered billable payload.
There is also a myth propagated to this day that the TCP ack causes retry to occur more rapidly out in the wide-area-network infrastructure. The rhetoric goes, "If the 3rd and 4th router link is congested and the TCP data packet is lost, then the 3rd router will retransmit ... which is faster ..." Perhaps this was true back in the 1980's, but today the 3rd and 4th router (and all of the other 20 to 30 routers in a cellular end-to-end path) are just tossing IP packets upstream with no awareness of the packet functions. In reality, it is only the TCP state machines within your host machine and within your remote device that have any ability to retransmit anything.
TCP Problem #2 - added cost for premature retry
The TCP RFC includes many dynamic timers that automatically adjust themselves based on real-world performance. This is actually pretty neat. It means if the TCP ACK and response times tend to be longer than normal, then the TCP state-machine slowly increases the delay before retransmission. But I've seen 3 problems with this.
- The most effective way to leverage auto-adjust is to include the 12-byte TCP header options that time-stamps all packets. Linux system add this by default and installing one of many PLC engineering tools on your Windows computers causes Windows to also start always using this. The setting generally is global - you either have 40-byte TCP headers or 52-byte TCP headers forever. So for small telemetry packets, this adds a disproportionately large increase in data costs.
- Many embedded devices (PLC, RTU and I/O devices) have "hacked" the TCP ACK sub-system to force connection failure to be faster than the standard 3-4 minutes. For example, I worked with one large PLC company which expected TCP sockets failure in less than 1 second, so they forced TCP retransmission in hundreds of msec and without any normal exponential backoff between retries. This is totally unusable over cellular; you will end up with 30% to 90% of your data traffic being premature retries and responses to premature retries. I have literally seen Wireshark/Ethereal traces which are mainly black lines with red text - which is the default color used to show TCP "problems" such as lost-frag, retrans, dup-ack, etc.
- The latency in cellular is abnormal by an order of magnitude. Even browsing the internet or doing a telemetry polling test over DSL/cable broadband averages latencies in the 100-150 msec range. This is what a Windows or Linux defines as "slow/bad" - not the 800 to 3500msec of cellular. So even watching a Windows or Linux TCP state machine auto-adjust the retransmission delay over time, you will not see it achieve a 100% effective setting which eliminates wasted TCP retransmissions. The delay seems to top out
at about 1.5 to 1.8 seconds, which is just too close to the actual "normal" latency range. So again, use of UDP/IP frees the use user from data costs associated with TCP legacy assumptions - both the main-stream MIS/IT market variety of assumptions and the misapplied IA vendors "speed-ups".
TCP Problem #3 - uncontrollable SYN/Socket Opens
Given the way all cellular systems "park" inactive cellular data devices, it is exceedingly rare to ever see a host app open a new TCP socket without prematurely retrying/retransmitting the SYN packet. This is because one is virtually guaranteed that it will take about 2.5 seconds for the data device to be given active airwave resources and return the SYN+ACK response. This has NOTHING to do with the "always connected" feature Digi and others claim. The data device (even when parked) is fully connected by IP and fully authenticated by the system - it is "always connected". However, the local cell tower only has finite airwave resources, so any device (cell phone or data device) which is idle from 3 to 45 seconds is "parked" without having any preallocated airwave resources. Literally when the TCP "SYN" shows up, the cell tower has to use the control channel to inform the data device to request airwave resources, and after these are requested and allocated the data device can receive and response to the TCP socket open request.
But that's not the real problem related to TCP Socket Opens ... the real problem is yet another case of IA vendors sub-optimizing TCP behavior for fast local Ethernet performance. For example, I once had a customer who normally paid about $40 per month receive a $2000 bill one month. It turns out they had powered down the remote site for 3+ days and the off-the-shelf 3rd-party host application they used would try to reopen the TCP socket every 5 seconds!!! So Windows would send the initial TCP SYN to start the open, since the remote was off-line Windows would retransmit this TCP SYN a few seconds later. After a total of 5 seconds, the application would ABORT this TCP socket attempt and start a new one. So this host app was pushing 24 billable TCP packets per minute out to a remote site that was powered down. This was nothing the host app vendor documented, nor was it anything a user could configure or over-ride. The user could configure the host app to ONLY poll once per 5 minutes; but the user had no control over this run-away TCP SYN/Open behavior.
Tunneling TCP through UDP effectively decouples the TCP SYN/Open from cellular data charges. The first TCP Syn/Open request to the local proxy would succeed even if the remote IP site is offline. No retries would be required. Even if the host app attempts to retry the data poll every 5 seconds, this is something the UDP proxy can be configured to "resist". If the user truly wants data packets to only move every few minutes, that is something the UDP proxy can easily enforce.
TCP Problem #4 - sub-optimized TCP keepalive
The final problem I'll discuss (but not by any means the "last" problem with TCP) is that many embedded IA devices have relatively fast TCP Keepalives hard-coded to speed up lost-socket detection. While this is an admirable goal, a Rockwell PLC sending out a TCP Keepalive at a fixed 45 second interval can create up to 6MB of monthly traffic by doing this. Siemens S7 PLC seem to issue TCP keepalive every 60 seconds - a bit better, but not by much. Maybe such a heart-beat is useful to know the remote is accessible, but given the reliability of cell phones (when the last time you had a dropped call or no signal ...) you'll obtain a lot of false-alarms if you treat every missed packets as something requiring maintenance's attention.
Again, tunneling TCP through UDP effectively eliminates the automatic, possibly uncontrollable use of TCP Keepalive. If your process can handle you talking to it once an hour, then the cost of TCP socket open and close, as well as any TCP Keepalive is all wasted investment.
Not only this, but the cellular providers do NOT want users who send a simple, rather empty packet every 30 to 60 seconds - this is literally the worst kind of customer, as this forces the cell tower to "waste" one of its very limited airwave resources with almost no income returned to the carrier. From what I hear, carriers either want customers who talk constantly and pay huge monthly fees (say $90 to $350/month); or they want customers who rare talk and pay a small fee (even just $5/mo) but cost the carrier virtually no direct expenses.
Putting this is "restaurant terms":
- A cellular data device that talks constantly but pays for a large plan is like a restaurant patron who sits at a table, constantly ordering more food and paying a larger bill.
- A cellular data device that rarely talks is like the restaurant patron who comes in once a month, sits at a table, orders a meal, pays and then vacates the table.
- A cellular data device that keeps an idle channel open full time but rarely talks is like the restuarant patron who sits at a table in the resturant, reading the paper but rarely ordering food or paying a bill.
In fact, in private chats with carrier account people, I have heard several times that they have been directly to prefer either customers who talk constantly on large plans or those who talk at most once an hour (better once a day) on small plans. Customers planning to talk every few minutes have been defined as bad investments. It may be fair to say that after years of building up the data-plan customer base, the cellular carriers have come to understand that the REAL cost of data plans is not the bulk data bytes moved; it is instead the percentage of time the device consumes (or squats on) 1-of-N scare airwave resources in proportion to the monthly fee they pay.
Friday, July 06, 2007
Report-By-Exception? Maybe not
However, the big problem with their "report-by-expection" is that the PLC holds the TCP/IP socket open 24/7 and sends a TCP Keepalive every 1 minute. Sending a TCP Keepalive (2 x TCP packet headers with no data) every 60 seconds costs about 3.4MB per month! I have a hard time seeing that as "low cost". They would be better to just poll real data every 4 minutes and eliminate the TCP keepalives!
Hopefully there is a setting in the PLC to change this behavior, which is why I need to look into this more. I just want to point out that just because a system claims to only move data during exceptions ... that does NOT mean it has very low cellular data costs. Don't forget that data costs include things you don't normally see - TCP socket open/close, TCP keepalive, TCP ack, and TCP retransmissions are all things you pay for.
Tuesday, June 12, 2007
Real World Cellular - ControlLogix PLC
The Convoluted Path of Wide-Area-Networks:
In general the magic of IP hides reality from us all. We tend to think "now I am browsing Google.com or iatips.com", but we don't really understand how COMPLEX and MIRACULOUS this really is. Your computer is NOT connected to either of these web servers; instead your computer uses the services of a dozen or more other computers/routers to get from "here" to "there". Every single data byte must be forwarded hop-by-hop through all of these cooperative peers.
As example, here is a Trace Route (tracert) of access from a computer within my test lab to a ControlLogix PLC sitting six (6) feet away. I am using public Internet access via a cellular Digi Connect WAN to the Ethernet (ENB) of the ControlLogix. Some of the public IP have "X" entered replacing the digits; you don't need to really know the exact IP value.
My computer has private IP = 10.9.92.1
01 01 ms 10.9.1.1 (Digi's private Intranet)
02 01 ms 10.10.11.10 (Digi's private Intranet)
03 01 ms 10.254.254.2 (Digi's private Intranet)
04 16 ms 66.77.x.x (Digi Co-Host/Internet Link)
05 04 ms 69.8.x.x (Digi Co-Host/Internet Link)
06 64 ms 66.77.x.x (Digi Co-Host/Internet Link)
07 09 ms min-core-02.inet.qwest.net [205.171.128.110]
08 11 ms cer-core-02.inet.qwest.net [67.14.8.18]
09 12 ms cer-brdr-01.inet.qwest.net [205.171.139.62]
10 39 ms qwest-gw.cgcil.ip.att.net [192.205.32.97]
11 35 ms tbr2.cgcil.ip.att.net [12.123.4.254]
12 35 ms tbr2.sl9mo.ip.att.net [12.122.10.46]
13 75 ms tbr2.attga.ip.att.net [12.122.10.137]
14 31 ms 12.122.85.157
15 34 ms 12.86.140.146
16 * Request timed out. (Part of Cellular Infra-Structure)
17 * Request timed out.
18 * Request timed out.
19 * Request timed out.
20 1276 ms mobile-166-XXX-XXX-XXX.mycingular.net [166.XXX.XXX.XXX]
Digi Connect WAN has private local IP = 192.168.196.80 (is 'gateway')
ControlLogix PLC has private local IP = 192.168.196.21
These traces always amaze me - how something so seemingly trivial takes so much effort to really function. Notice how my lab PC has to route through 6 devices to even get out of Digi's company network, then through Qwest (our ISP), through AT&T (my cellular SIM provider), through some unnamed hops of the cell system, and finally be port forwarded to the ControlLogix PLC. The packets may be passing through Minneapolis, Chicago, Detroit, Atlanta, and then finally returning to the PLC sitting right beside me.
Effect of NAT (Network Address Translation)
Now lets look at what happens when RSLinx on my PC opens an ODVA Ethernet/IP socket to the ControlLogix PLC. Every TCP/IP packet requires 4 unique values which define a connection:
- Destination IP (target device)
- Destination Port (target application within device)
- Source IP (return address to originator)
- Source Port (likely random port, originator is waiting for responses here)
So we start out with the 4-tuple DST=166.x.x.x : 44818 and SRC=10.9.92.1 : 22256. The 166.x.x.x IP is assigned by my cellular carrier. Port 44818 is ODVA's "well-known" port for Ethernet/IP. 10.9.92.1 is an internal Digi selected private IP. TCP port 22256 is the ephemeral (or random) port selected by RSLinx to listen for responses.
The first NAT effect is the Digi corporate firewall changes the request to be DST=166.x.x.x : 44818 and SRC=66.77.x.x : 22256. My private IP of 10.9.92.1 is meaningless out in the Qwest or AT&T's networks, so something needs to swap this for a "real" world-unique IP leased by Digi. Our corporate NAT interface creates a record (with a lifetime of 5 minutes) that allows any responses to be correctly restored to 10.9.92.1
The second NAT effect is when the Digi Connect WAN forwards to the ControlLogix with another private IP. So the 4-tuple now becomes DST=192.168.196.21 : 44818 and SRC=66.77.x.x : 22256. The ControlLogix thinks IP host 66.77.something is connected to it - not the real host IP of 10.9.92.1. Plus the ControlLogix has NOT CLUE that the RSLinx thinks the ControlLogix as IP of 166.something.
Now, to send a response the ControlLogix issues a TCP/IP packet with the flipped 4-tuple of DST=66.77.x.x : 22256 and SRC=192.168.196.21 : 44818. The Digi Connect WAN restores (undoes) the NAT and changes this to DST=66.77.x.x : 22256 and SRC=166.x.x.x : 44818. After passing back through AT&T and Qwest, Digi's corporate NAT interface restores its own NAT and changes it back to DST=10.9.92.1 : 22256 and SRC=166.x.x.x : 44818.
This understanding of NAT and IP is useful for understanding the capability and limitations of cellular access to certain devices with certain protocols. A future entry will cover setting up RSLinx Classic and using RSLogix 5000 to download over cellular to a L5555 processor.
Thursday, May 31, 2007
Unlimited Cellular Data - Revisted
First, there are the people (usually who are new to cellular) who claim any day now the age of cheap, unlimited cellular data plans means all my hard work to understand or offer reduced traffic are wasted effort. I especially hear this coming from European partners.
Then there are the other people ... people I know work with very large, very powerful end users who fail to get the cellular plans they desire. Things I hear:
- I have heard of customers who pilot projects and hear promises of unlimited traffic, but when the time comes to sign the contract for 3000+ sites, the carrier decides that they cannot offer unlimited traffic ... period. Hmm, I guess this is the difference showing between the carrier's commissioned sales staff and the business managers who need to keep the cellular system profitable.
- I have worked with large customers who do manage to get "unlimited deals" for a modest sized system - say 50 or 100 sites, but the carrier insists on adding the 2 clauses 1) the carrier has the right to artificially slow down the data communications (without detailing what this means) and 2) the carrier has the right to just stop all the customer's data traffic temporarily if the cell system gets busy (again, not details of this defined). Hmm, I have to kind of wonder what kind of control engineer agrees to such "clauses"? You'd think trying to get one's data under control to avoid the need for unlimited data is a wiser design.
- I have heard that overall the cellular carriers are starting to rethink the value of machine-to-machine data plans. Unlike DSL or cable, this is NOT an issue of bandwidth; it is an issue of the % of the time the device "hogs" 1 of N slots or resources on the tower forever. Imagine having 10 or 20 such devices squatting there, locking up that tower resource. So it is not even so much an issue of talking once per few minutes verse flat out unlimited traffic. In either case 1 of N finite tower resources is used, so long-term the only "good" data plan may be for a data system using the cellular resource every few hours or a few times a day.
So overall it looks like my efforts to understand and reduce traffic is useful.